Tekken Tag Tournament 2

With the ever encroaching release of the series newest instalment of Tekken 7 into the home market, now seems like a golden opportunity to talk about one of the series most recent instalments, Tekken Tag Tournament 2. Once the poster child of the Playstation brand, the series has since branched out to reach all corners of the home console market, Tekken 7 represents the series first foray into PC gaming.

Story

Tekken screenshot 1.jpg

Much like the game it’s a direct sequel to, Tekken Tag Tournament 2’s story, represented in the game’s Arcade mode, allowing you to play through 9 stages of battles with its rich character roster, followed by a small cut scene. Though a number of these cut scenes are fun, it’s exceedingly difficult not to see this mode as lacking, especially for fans of a series as renowned for its complex (and arguably ridiculous) plots as Tekken. However, being only a “non-canon” spin off of the main series, I can understand the purpose of these cut scenes are only as a small reward, with the Game play being the absolute focus of the game.

Gameplay and Mechanics

It is therefore, understandably, through the game play that TTT2 really shines, boasting an enormous 59 unique playable characters. TTT2 never fails to be an exciting, intense and varied experience from start to finish. Making use of both “pick up and playability” and a rich, intricate combo system the developers were clearly aiming to capture both the casual and the serious, competitive players alike. At this, they succeed tremendously; while playing Tekken Tag Tournament 2 you will never for a moment feel like you have nowhere to improve or like you are absolutely finished with the game.

Tekken screenshot 2.jpg

The tag team mechanic, for which it is made, also adds new depths to the game play above that of the main series; allowing for a player to gain the upper hand on their opponent. This adds an overall aura of unpredictability, keeping the player on their toes knowing they can never be sure they’ve won a round even at the very last second.

Art Style

The games bright, vivid art style also goes along well with the huge variety in stages to create an absolutely stunning visual experience.

Overall, with a huge variety of modes, playable characters and move combinations, Tekken Tag Tournament 2 is truly an experience to be had, though fans of the series may find the lack of much story disappointing, the game more than makes up for it with its tremendous game play and breathtaking visuals. I recommend anyone, new or old to the series, play this game if they want a real understanding of the heights that fighting games can reach before the release of Tekken 7.

Written by: Max Lang-Orsini


Hidden Classics On The Playstation 2

Classics Within The Playstation 2 Category

With over 155 million units sold the Playstation 2 is easily the best selling console of all time. Launching with a DVD player, a major selling point at the time, it quickly grew to deserve its place in the tomes of video game legend. Giving life to so many beloved titles (from Jak and Daxter to Tekken), most don’t realise just how vast the PS2’s library really is.

Home to over 1800 games it’s understandable that some would slip through the cracks. That’s why I’ve decided to run down some of the best, most interesting or most obscure hidden classics on the Playstation 2.

Kengo: Master Of Bushido

Kengo: Master of Bushido

Starting as I mean to go on with Kengo, a game I’ve never actually heard another person mention. Though it may not be very well known, every person I’ve ever played it with has been blown away by this intricate, complex sword fighting game.

The games multiplayer mode alone is, I’d argue, enough to warrant buying. With a number of possible fighters to choose from, you and one opponent are immediately dropped into an unfamiliar setting with nothing but the blade in your hands.

I’ve found going in blind really improves the whole experience. As you and a friend learn the ropes of this fighter you’ll find (as I have many times) that hours will fade away without realising. A complex and challenging single player campaign will keep your passion for this game alive while alone. Kengo: Master of Bushido truly is a must have for any Playstation fan.

Ben 10 - Protector Of Earth

Ben 10: Protector of Earth

Maybe it’s not as obscure; so much as most people aren’t likely to play it with it being based on a cartoon. Once you get past that however you find a beat em up that’s incredibly fun, with a surprising amount of depth.

Ben 10 represents the perfect kind of show to get a game, with its vast number of supporting characters and variety of alien forms; it easily develops into a varied experience from start to finish. If you’re looking for a fun game, that’s really easy to pick up and play, Ben 10: Protector of Earth is the perfect game for you.

Kuri Kuri Mix

Kuri Kuri Mix

Known as the adventures of cookie and cream in the USA, Kuri Kuri Mix is one of the most interesting multiplayer games I’ve ever had the pleasure of playing. An action-adventure puzzle game, this represents the pinnacle of teamwork. Pick up a copy and you’ll quickly find you and a friend are completely absorbed by this game’s colourful world, catchy music and vibrant themes.

Trapt

Trapt

When I originally found this game I wasn’t sure quite exactly what I’d stumbled across. A strange blend of horror, puzzle, strategy and action with a completely bizarre story about a possessed princess and all Japanese dialogue, Trapt truly is a sight to be seen.

If that all sounds a bit too confusing to you, believe me it did to me as well, but as you get into it you’ll find yourself enthralled by this dark, fun, challenging game. More than anything else, I’d recommend Trapt just for the experience of witnessing it, a game so strange you’ll leave it a changed person.

Fighting Fury

Fighting Fury

Fighting Fury was published by Midas interactive, a low budget European publisher. Any of you who’ve had any experience of Midas are probably now shaking your heads in disgust. I will admit this doesn’t fit into the category of “hidden gem” quite like the others.

This game is undeniably terrible in nearly every aspect, from controls, to visuals, to completely baffling auditory choices; it is genuinely one of the worst games I’ve ever played. A lot like most of Midas’ games library however, Fighting Fury has a certain charm to it. There’s just something about a game this bad that’s weirdly appealing, and I’d definitely recommend it to anybody looking for the absolute pinnacle of a “so bad it’s good” game.

The Simpsons: Hit & Run

To end our list, I thought I would talk about a huge classic in everyone’s lives who has ever played a Playstation 2.

The Simpsons: Hit & Run is a nostalgic classic. Released in 2003 by Radical Entertainment, The Simpsons: Hit & Run is like The Simpsons version of today’s GTA, except less violence and more humour. The player goes through many different variants from The Simpsons sitcoms and as the game progresses plays from different characters from The Simpsons. To progress you complete missions and like GTA, you can get a ‘Hit and Run’ meaning you’ve caught the police’s attention. You just have to avoid Police Cars to get away.

It is a classic and there is much more to it, but unfortunately that’s all for this article! I hope you found this interesting!

  • By Max Lang-Orsini

Crash Bandicoot – A Retrospective | Max Lang-Orsini

Crash’s Journey Through Time

After the recent announcement of the Crash Bandicoot N.Sane Trilogy (the remake of the original Crash trilogy)’s release date, 30th June, it’s becoming more and more clear that Crash well and truly is back. So I thought I’d take this opportunity to talk about what exactly it was that led fans to be so remarkably hungry (?) for the new installment in the crash bandicoot series.

The History Of Crash Bandicoot

Crash Bandicoot, as a character, first came about after original developers Naughty Dog set forth to create an original 3D platformers action game, and a mascot for Sony Computer Entertainment’s new yet to be proven home console, the Playstation.

The first Crash Bandicoot would be released as a hit, which resulted in two more original (main series) Crash Bandicoot titles being developed by Naughty Dog, each releasing to more critical acclaim than the last.

Naughty Dog were riding high with their Playstation mascot, but they clearly wanted to move on to new and different series, especially with the ever approaching release of the Playstation 2. 

So, in 1999, Naughty Dog would finish their fourth and final Crash Bandicoot game, Crash Team racing (a game which had been in development since before the third Crash game). They were now done with the Crash Bandicoot IP, seemingly forever, going on to produce several other hit properties including Jak and Daxter, Uncharted and the Last of us. The fate of Crash Bandicoot, however, was up in the air. Would the property be allowed to fade off into history? Would Naughty Dog return to their original creation? Or would a new developer pick it up?

The Comeback Of Crash Bandicoot

As it turns out, the latter was the case. Universal released one final Crash game, Crash Bash, exclusively to the Playstation in order to fulfil their publishing exclusivity deal, before they handed the series off to Mark Cerny and Vicarious Visions to develop 2 new Crash games. This marked the end of Crash’s original Playstation exclusive run, now moving onto multiple platforms for a series of hit and miss titles, such as Wrath of Cortex and Twinsanity.

2005 marked another complete change up in the Crash Bandicoot development (ironically) with another racing game, Crash Team Racing. Crash was now redesigned for his next title, Crash of the Titans; many fans found this radical change from the series roots jarring, but the game was ultimately a critical and commercial success, leading to the announcement of its direct sequel Mind over Mutant.

Crash Bandicoot Today

This new series would not last long however, as in 2009 (true to form) a final kart racer was released Nitro Kart 2, before the series went on a hiatus. Seemingly, Crash Bandicoot was gone for good.

As you may know however, especially if you actually read the introduction of this article, rumours were abounding on the way to E3 2016, then, some time into Sony’s press conference fans heard the familiar music they’d been longing to hear again for 7 long years.

Crash Bandicoot was coming back, appearing as a new playable character in Skylanders before once again appearing in his own game. A full, from the ground up, remake of the original Naughty Dog Crash trilogy; with new additions including full analog capability and a new save system. Fans of the series (myself included) are hotly anticipating this new installment, so let’s all hope it lives up to the series’ long and varied history.